AgentScout / 3D & concept art / TRELLIS
3D & concept artOpen sourceNewAdded Oct 18, 2026

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Microsoft's open model for generating high-quality 3D assets from text or images.

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Good for: text and image to 3D

Use cases

About TRELLIS

TRELLIS is listed in our 3D & concept art category and is aimed at builders. Microsoft's open model for generating high-quality 3D assets from text or images. Pricing, as the maker states it: Free and open source (MIT). Maturity: Active. We last checked the official link on 2026-10-20.

What is TRELLIS?

TRELLIS is Microsoft's open model for generating 3D assets from text or image prompts. It is built on a unified Structured LATent (SLAT) representation that can be decoded to different formats, including radiance fields, 3D Gaussians and meshes, with rectified-flow transformers as the backbone.

Microsoft released pre-trained models of up to 2 billion parameters trained on a dataset of 500K diverse 3D objects, plus training code, the TRELLIS-500K dataset and Gradio demos. It also supports variants of the same object and local editing of a generated asset. The maintainers recommend generating an image first and using the image model, since the text-conditioned models are less detailed.

Sources: the official README and our directory listing, checked 2026-10-20. Official site: trellis3d.github.io.

Who is TRELLIS for?

3D artists, game and XR developers and researchers who want to generate textured 3D assets locally from an image or a prompt.

TRELLIS at a glance

  • Open source: Yes (MIT License)
  • GitHub: microsoft/TRELLIS · 14,032 stars (as of Oct 21, 2026)

Key features

  • Image-to-3D and text-to-3D generation
  • Outputs radiance fields, 3D Gaussians or meshes
  • Models up to 2B parameters, trained on 500K objects
  • Asset variants and local 3D editing
  • Training code, dataset toolkit and Gradio demos

TRELLIS FAQ

What is TRELLIS?

TRELLIS is Microsoft's open model for generating 3D assets from text or image prompts. It is built on a unified Structured LATent (SLAT) representation that can be decoded to different formats, including radiance fields, 3D Gaussians and meshes, with rectified-flow transformers as the backbone.

Who is TRELLIS for?

3D artists, game and XR developers and researchers who want to generate textured 3D assets locally from an image or a prompt.

Is TRELLIS free?

TRELLIS's pricing, as the maker states it: Free and open source (MIT). Check the official site for current plans.

Is TRELLIS open source?

Yes. TRELLIS is released under the MIT License, according to its GitHub repository.

Should I use text or image prompts?

The project recommends text-to-image first, then the TRELLIS image model, because its text-conditioned models are less creative and detailed.

What are alternatives to TRELLIS?

Similar tools include Hunyuan3D, HunyuanWorld, Meshy, Masterpiece X, Hyper3D Rodin and Kaedim.

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